by The Guild Wars 2 Team on July 15, 2022 Once you’ve gotten to know your raptor, springer, skimmer, and jackal mounts, it’s time to expand your collection—and your horizons. If you’re just getting started, make sure to check out the first part of this series to get up to speed!
A thread to discuss the main feature of the expansion. We have seen very little footage, but from the way the devs described it, it sounds like Guild Wars 2's momentum based flight system that was introduced in the Path of Fire expansion. PoF introduced a flying mount called the Griffon, which could not stay in the air indefinitely with no effort like usual MMO flying mounts can. Instead, it
The Labyrinthine Cliffs is a zone accessible during the annual Festival of the Four Winds. It is byzantine system of cliffs along the Deldrimor Front at Steamspur Bay that are generally uninhabited, although there was a krait settlement nearby offshore. In the Season of the Scion, 1326 AE, the Zephyr Sanctum briefly docked here and joined the
World of Warcraft Dragonflight will feature a tamed dragon mount we’ll use to fly “from the start” with Dragonriding By Cory Taylor @CoryjTaylor World of Warcraft’s next expansion Dragonflight will see us journeying to the long-forgotten Dragon Isles and helping the dragonflights of Azeroth.
Just a quick video on the mount swap add-on for Guild Wars 2. If you've seen my other guides of this sort and use GW2Hook, be sure to check out the end of th
Adopting the flight options from Guild Wars 2 is an -extremely- good change and healthy for the game. And I approve of enforcing it for the beginning of the expansion. Making flying take decisions on moving just like you would do with a ground mount. I welcome it as an alternative to no flying at all until mid/late expansion. Comment by
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